Welcome to Introduction to modeling in Cinema 4D. In this free tutorial series, I wanted to cover very basics and slowly guide you into the world of 3D modeling in C4D. Videos are topic structured, so you can choose from the slider below each video what piques your interest.
This tutorial series is adjusted to complete beginners, so if you are new to modeling, or to Cinema 4D, I do recommend watching from very beginning, and grow your skills from very basics.
Featuring over 6 hours of training, we´re gonna cover very basics of 3D modelling.
We´ll start with quick C4D interface introduction, then talk a bit about modeling techniques and modeling tools. Finally we´ll take a look into snapping and topology workflow.
After covering very basics, we´re going to do two practical exercises. Both videos have very simple setup, so if you are beginner to 3D modeling you should be able to follow along without any problems.
Final model is included in the download, and you are free to use it in any way you wish without restrictions or credits.
UPDATE DECEMBER 2018: Just to add a small info here. It´s been a while since I published this introduction, so the technique I use in Modeling Practice #1 and #2 is a bit outdated in terms how I do geometry today. There are few more videos I added as an addition to these, that would fit into this Introduction topic.
Also regarding the updates on the videos, R20 did not bring any specific game-changing features to already covered tools (like extrude, bevel, bridge etc), so I will not be making any more content in that direction as I originally planned. Sorry for that guys!
Wanna try out your skill? Here we are building Headsets from scratch, no hotkeys used, everything is step by step explained. Starting from references to the final model.