Björn Crombach
Johnny Fehr
Brian Sellors
Alexandre Nguyen
Dhananit Dhirabhatseni
See what students are working on
Dimitry Zub
Alexandre Nguyen
Jonathan Suarez
What students say about their experience with the courses
Björn Crombach

“I started this course with some prior maya knowledge, but regardless of that, I still picked up a lot of things in the first lessons. The Course is very well structured and the videos progress in a good pace.

There is a very in-depth part about topology that teaches important rules and solutions like for example, how to avoid pinching, or manipulating edge flow and much more.

These principals and the practical modeling exercises gave me a much better understanding on SubD modelling with proper topology, that i am now applying in my own projects. I also appreciate the feedback on my work from Mario and the Discord group members, it really is crucial to know if something is right or wrong, to not build any bad habits.”

Björn Crombach

Alexandre Nquyen

“For me, Mario’s Training have been a really good reconciliation with modeling. I love how the courses are organised, and the way the explanations are getting clear right from course one to course six.
Over the Masterclass you’re getting a lot of tips that are really useful with solid examples. At the end I really felt I had a solide base to increase the difficulty of my personal projects. The big pro, for me, is the community inside the discord channel. It is really active and always willing to help.

In my opinion this is what makes you go forward in your art, finding your mistakes, correct them then never stop doing. And Mario & the community is always there to help you make your models reach the next step. So if you want good foundations for your modeling skills, you definitely want to follow these courses.”

Alexandre Nguyen

Brian Sellors

“I recently finished my first full character project. I started this robot about a month ago, right after I had finished Mario’s 3D workshop.

Mario helped me pick out a design and then I went through the same steps as in the workshop, but on my own.  Before starting the workshop, I had no real training in Cinema 4d other than the free content on Mario’s tutorial page.

Watching videos and tutorials only take you so far and what I really wanted was someone to review my work in a critical way and explain what I was doing wrong. I guess that is the main problem with tutorials; when it comes to creating your own work, it is hard to know when you make a mistake.

I really appreciated Mario’s systematic way of teaching modeling: starting with solving meshes, building kitbash assets, blockout and refinement. I think that going through this process in its entirety is really what helped me understand all the problems, or puzzles that we face as modelers.

Having finished this first character I already feel like I would do things differently, but it is only by going through this process that I see where I could improve.”

Brian Sellors

Dhananit Dhirabhatseni

“As a new to 3d modeling, I started learning to model in Cinema 4d by watching Mario’s free tutorials and 3D Modeling for Beginners which are pretty easy to understand and follow. Since sub-d/hard surface modeling always such a hard subject, so I took Mario’s workshop which is a comprehensive training. Mario explains all essential tools and techniques, block out and refining through the process, especially topology which I gained a lot of knowledge. The Mentorship is a big plus.

I really appreciate how Mario reviewed my work in a critical and educational way that helped me improve my skills so much faster. The workshop gave me such a strong foundational in 3d Modeling that I can create my own project by start from concept mesh to production mesh, and this absolutely took my skill to the next level.

Dhananit Dhirabhatseni

Izeyhec Morris

“Mario’s Mastering 3D Modeling in Maya is hands down the most useful and informative class I have taken for modeling.

Like many tutorials, Mario teaches you the process of modeling several objects that progressively increase in difficulty. However unlike many tutorials, Mario’s course covers everything involved, from the basics of what each tool does to the concepts that are often overlooked when teaching modeling like controlling your topology and altering your edge flow. And Mario even goes into why any of these things matter.

 

Mario’s teaching of hard surface modeling is unparalleled. What he teaches in recognizing, solving, AND understanding errors in your model is what has made this course truly valuable to me. On top of the amazing content Mario provides, he is also very active in Discord always willing to help when you need it.

Additionally Mario has built a community where other students taking his course are also involved and willing to provide help. If you are a student looking to learn or an artist looking to improve, I highly recommend this course.

Izeyhec Morris

Alejandro García Martínez

“When I started my first reel as Environment Artist using Maya I found my limitations in SubD modeling designed for VFX and a professional pipeline. And that’s when I decided to buy this course.

Now I am correctly learning the basics of hardsurface modeling, my assets have improved significantly, and now, thanks to Mario teaching to have an efficient topology, the rest of the pipeline processes (UV’s, Texturing) are faster processes. In fact, in this course you will also learn how to make good renders in Arnold to show your work !! The videos are very didactic.

He teaches you the different ways to reach the same result, but explains, step by step, why he chooses a concrete way of doing things and why he is more efficient than other methods. He doesn’t just do it, Mario is very careful when explaining the details.

 

When you have just watched the first 3 or 4 videos you check that it has a lot of sensitivity to communicate. From the topology in generic cases, to how to deal with the modeling of different assets with the different phases (blocking, etc).

In addition, in the Discord channel a very beautiful community is coming together, where not only Mario is waiting to solve any doubts you have, to propose new challenges and ways to solve problems. The other students are always attentive to help whenever possible. I never believed that for this price I would find so much knowledge and companionship.”

Alejandro García Martínez

Thomas Grantley

“For anyone who wants to learn hard surface modelling, the Elementza course should be a no brainer.

You get hours and hours of content, but none of it is just padding for time, and all of it has commentary. The course is very beginner friendly, but will also greatly benefit people who may have already been modelling for a couple months/years.

Mario dives into many aspects of modelling that many other tutorials overlook, such as edge flow and edge redirection, which makes his course unique in that respect. One of the other great things about Mario’s course is the fact that you can ask him about any problems that you may be faced with during the course, and he always responds concisely shortly afterwards.”

Thomas Grantley