From beginner to advanced in 4 classes!

  • Learn everything from theory to advanced modeling techniques.
  • More than 10 hours of content.
  • Almost all videos are recorded in real-time with step by step narration.
  • Assignments to test your skill.
  • Bonus tips and tricks based on student work.
  • … and yes, we are creating the full robot and its parts from scratch.
General info

Hello everyone,

In this workshop, we will build a full robot and its parts from scratch. Along the way, you will learn the fundamentals of creating 3D models using polygonal modeling techniques. Video lectures will walk you through the various production techniques for creating both simple and complex forms.

Workshop Curriculum
Class One
  • 3D Modeling overview and basic introduction to modeling theory.
  • Talking about different modeling tecniques and edge flow examples with solutions.
  • Simple asset creation.
  • Private Discord discussion; 1 on 1 and/or group.
  • Class duration: 1 hour and 20 minutes.
  • Difficulty: Beginner.
  • Homework assignment (Estimated time to complete is 2 hours).
Class Two
  • Implementing theoretical examples from Class One into practice.
  • Simple to complex asset creation and design breakdown.
  • Discord discussion; 1 on 1 and/or group.
  • Class duration: 3 hours.
  • Difficulty: Beginner-Intermediate.
  • Homework assignment (Estimated time to complete is 3 hours).
Class Three
  • Hard surface robotic modeling – Part One;
  • Getting familiar with setting up concept idea for our robot.
  • Creating robotic block-out and setup for deisgn.
  • Design overview.
  • Discord discussion; 1 on 1 and/or group.
  • Class duration: 2 hours and 30 minutes.
  • Difficulty: Beginner-Intermediate.
  • Homework assignment (Estimated time to complete is 3 hours).
Class Four
  • Hard surface robotic modeling – Part Two;
  • Introducing Subdivision surface in hard surface modeling.
  • Refining our robotic design and topology.
  • Modeling microdetails, finalization of our robotic deisgn.
  • Discord discussion; 1 on 1 and/or group.
  • Class duration: 6 hours and 30 minutes.
  • Difficulty: Intermediate-Advanced.
  • Final assignment:  If all assignments during this workshop were deliverend, you will be given a chance to put your skills into practice and create a portfolio-ready full scale 3D model based on a simple concept.
Student Spotlight / Brian Sellors

“I recently finished my first full character project. I started this robot about a month ago, right after I had finished Mario’s 3D workshop.

Mario helped me pick out a design and then I went through the same steps as in the workshop, but on my own.  Before starting the workshop, I had no real training in Cinema 4d other than the free content on Mario’s tutorial page.

Watching videos and tutorials only take you so far and what I really wanted was someone to review my work in a critical way and explain what I was doing wrong. I guess that is the main problem with tutorials; when it comes to creating your own work, it is hard to know when you make a mistake.


I really appreciated Mario’s systematic way of teaching modeling: starting with solving meshes, building kitbash assets, blockout and refinement. I think that going through this process in its entirety is really what helped me understand all the problems, or puzzles that we face as modelers.

Having finished this first character I already feel like I would do things differently, but it is only by going through this process that I see where I could improve.”

3D Model: Brian Sellors
Concept by Nathan Dollarhite
Student Spotlight / Dhananit Dhirabhatseni

“As a new to 3d modeling, I started learning to model in Cinema 4d by watching Mario’s free tutorials and 3D Modeling for Beginners which are pretty easy to understand and follow. Since sub-d/hard surface modeling always such a hard subject, so I took Mario’s workshop which is a comprehensive training. Mario explains all essential tools and techniques, block out and refining through the process, especially topology which I gained a lot of knowledge. The Mentorship is a big plus.

I really appreciate how Mario reviewed my work in a critical and educational way that helped me improve my skills so much faster. The workshop gave me such a strong foundational in 3d Modeling that I can create my own project by start from concept mesh to production mesh, and this absolutely took my skill to the next level.

3D Model: Dhananit Dhirabhatseni
Concept by Robert Kovacs
You will learn...
  • What is topology in theory and practice.
  • How to handle edges and their behavior flows in SubD modeling.
  • How to handle and avoid common mistakes like pinching and distorsions in meshes.
  • How to avoid but also fix bad geometry.
  • How to approcah complex and advanced meshes.
  • How to make block-out of your ideas.
  • How to progress through design, 2 method approach.
  • What is the difference between concept and production mesh.
  • How to fix but also transition from concept mesh to production mesh.
  • How and when to add surface detail and microdetails.
  • Online course with videos, text and image examples.
  • 4 Classes covering beginner to advanced techniques
  • All videos are recorded in 2K resolution
  • Live narration / commentary
  • Cinema 4D R18 Prime or higher is recommended
What is included?

25+ hours of content.
Project files and Assets.
2K Video resolution.


All Updates are Free!
Access to Private Discord Group!


49 €
Common Questions
Do I need to have any basic knowledge of 3D modeling?

It is a plus to understand some basics. In this workshop we will focus more on 3D modeling production techniques and principles, and focus less on explaining the general modeling tools in Cinema 4D. Some tools will be covered however.

How long do I have access to the workshop training?

There is no expiring on video content.

Can I follow this training in Maya/Blender, etc?

Yes you can as long as you are familiar with the basic operations of the software of your choice.

Need consultation before registering?

Feel free to get in touch.

Send request