In our first class, we are going to learn general 3D modeling tools in Maya.
30+ Hours of Training!
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Maya interface in detail
How to use basic modeling tools
Basics of Topology rules
How to model simple assets
Class available Week One
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In second class, our goal is to establish a solid foundation of clean topology rules in 3D modeling.
SubD and Non SubD Modeling techniques
How to understand Topology
How to do proper edge flow & edge redirection
How to achieve clean mesh and topology
Class available Week One
Class Difficulty
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In this step by step class, we´ll create our first project using simple 3D modeling tools.
How to model a simple Switch concept
How to do breakdown of a project
When to add details & subdivision
How to organise and clean the topology
Class available Week One
Class Difficulty
Video Speed
In our fourth class, we´ll start exploring more advanced 3D modeling techniques.
Blocking the helmet
How to refine the shapes
How to get clean topology on complex objects
How to establish proper edge flow for production
Class available Week One
Class Difficulty
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In fifth class, we´ll learn how to 3D model complex designs with production ready topology.
How to make a Motorbike from start to finish
How to deal with complex designs
How to work with complex topology and cleanup
Class available Week Two
Class Difficulty
Video Speed
Valuable critique and feedback on your work in video format.
Review videos on student work with workflow tips.
New videos every 2 weeks!
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Critique Videos Speed
Creating a Motorbike Concept Variant
Rendering with Arnold
Rendering with Redshift
Understanding UV Mapping
Yes, you can upgrade anytime to full Masterclass for 60€. There will be an option available under your My Account page / Maya Masterclass Lite / Upgrade info.
Classes 1-4 will be available the first week and Class 5 will be available the second week. This schedule will make our learning more linear, making sure we are ready for final challenges.
Both 3D modeling in Maya and Rendering in Maya is covered. We´ll be using Redshift and Arnold as our render engine. Images presented here are results of our rendering chapters.
This training is very beginner-friendly and has linear training curve. We start from the basics and theory of 3D modeling, then we slowly scale up in difficulty. The complete training is step-by step guided.
As long as you are familiar with basic modeling tools in Blender, you will be able to follow along. The focus of this training is to gain strong 3D modeling skills, and at least one portfolio ready project.
Yes you can! We have a Private Discord Channel for everyone enrolled in Masterclass version of the training. You can also share your project files, and receive an in-depth feedback on your progress in one of our weekly/monthly review videos in Class Six. That way you can be sure you are on the right track.
This is online only training that contains videos, writen text and images.