MASTERING 3D MODELING
IN MAYA
CLASS ONE

In this class, we are going to get ourselves familiar with general modeling tools in Maya.
Our focus here is to learn how to use the software and its tools.

Finally, we are going to model a pen and a tablet using the same tools and techniques we introduced throughout this class.

What are the topics?
  • Getting familiar with Maya interfce.
  • Exploring Maya modeling tools.
  • Exploring topology and basics of edge directions.
  • Modeling a Pen.
  • Modeling a Tablet.

 

CLASS TWO

In this class, we are going to get ourselves familiar with the theory and the basics of clean topology. Our focus is to establish a solid foundation and understanding of general modeling rules.

What are the topics?
  • General overview for SubD and Non SubD Modeling techniques.
  • Importance of supportive edges.
  • Importance of edge flow.
  • Edge flow redirection techniques.
  • Working with design and 3D modeling stages.
  • Edge flow practice with multiple examples.
  • Project files are included for practice.

Difficulty: Beginner

 

CLASS THREE

In this tutorial series, we´re going back to very basics and cover the process of creating a camera and earphones in Maya. In this 5 hour session, you will learn how to approach a 3D model creation and deal with situations and challenges that one project of this size could hold.

All lessons are recorded in real-time, and there is step by step explanation of each action. I included my original files as well, in case you wish to follow along on the same saves I´m using.

What are the topics?
  • Getting familiar with basic modeling tools in Maya
  • Preparing our shapes.
  • Planning our modeling workflow.
  • Establishing primary shapes and general landmarks.
  • Establishing secondary shapes.
  • Preparing the model for the detail stage.
  • Detailing and finalization
  • Project files are included for practice.
Difficulty: Beginner
CLASS FOUR

In this class, we´re going to explore more complex shape and topology while designing a weapon from only a silhouette. In this 5 hour session, you will learn how to approach a 3D model creation and deal with situations and challenges that one project of this size could hold.

What are the topics?
  • Blocking out weapon silhouette.
  • Refining the shapes.
  • Establishing supportive edges.
  • Taking a closer look into creating clean topology.
  • Establishing proper edge flows.
  • Detailing process.
  • Finalizing the weapon.
  • Project files are included for practice.
Difficulty: Intermediate
CLASS FIVE

In this course, we´re going to focus on hard surface workflow in Maya, and how to approach and tackle even more advanced designs. In this 5 hour session, you will learn how to approach a robotic 3D model design and how to deal with situations and challenges that one project of this scale could hold.

What are the topics?
  • Introduction to the techniques we´re going to use throughout the course.
  • Blocking out our design.
  • Refining the shapes.
  • Working with supportive edge loops and subdivision.
  • Working with panel breaks.
  • Working with curves.
  • Detailing process.
  • Project files are included for practice.
Difficulty: Intermediate / Advanced
MASTERING 3D MODELING IN MAYA

Immediate access to all 6 video classes.
20+ hours of content.
Project Files Included.
2K Video resolution.
Learn at your own pace.

PLUS…

Free Updates!
Private Discord Group!
Receive Feedback On Your Progression!

49,00€