A Complete Beginner to Advanced 3D Modeling Training!
Latest Content Update: 3rd of August 2020

30+ Hours of Training!

Each class has 10 or more video lectures, covering Modeling, Rendering, Project Breakdowns, and Student Projects.

Get Feedback!

Get in-depth critique and valuable feedback on your progress, and avoid bad modeling habits early on.

Monthly Videos!

This is a continuously evolving training. New videos of student work, workflow tips and projects are added every 2 weeks!
CLASS ONE / Intro to Maya

In this class, we are going to get ourselves familiar with general modeling tools in Maya.

You will learn
  • Maya interface in detail.
  • Maya modeling tools.
  • Topology and basics of edge directions.
  • How to model a Wacom Pen.
  • How to model a Wacom Tablet.
  • Project files are included for practice.
  • Rendering with Arnold.
  • This class contains multiple courses.
Class Difficulty
Suitable for Beginners.
Video Speed
Step by step. Real-Time with Live Narration.
CLASS TWO / Mastering Topology

Our focus is to establish a solid foundation and understanding of modeling rules and clean topology.

You will learn
  • General overview for SubD and Non SubD Modeling techniques.
  • How to handle edges and their behavior flows in SubD modeling.
  • How to handle and avoid common mistakes like pinching and distortions in meshes.
  • How to master Edge Flow redirection techniques.
  • How to approach design in 3D modeling stages.
  • We will practice Edge Flow with multiple examples.
  • How to understand Topology.
  • Project files are included for practice.
Class Difficulty
Suitable for all levels.
Video Speed
Step by step. Real-Time with Live Narration.
CLASS THREE / Modeling Simple Objects

In this step by step tutorials, we´re going to cover the process of creating a Camera and Earphones.

You will learn
  • How to model a Camera, Earphones or any object.
  • How to plan your workflow.
  • How to establish your shapes and genaral landmarks.
  • How to establish secondary shapes.
  • How to add details to models.
  • How to render with Arnold.
  • Project files are included for practice.
  • This class contains multiple courses!
Class Difficulty
Suitable for Beginners.
Video Speed
Step by step. Real-Time with Live Narration.
CLASS FOUR / Topology in Complex Shapes

In this step by step tutorial, we´re going to explore complex shapes and topology while creating a hand cannon.

You will learn
  • Blocking out weapon silhouette.
  • How to refine the shapes.
  • How to establish supportive edges.
  • How to get clean topology on complex objects.
  • How to establishing proper edge flows.
  • How to approach the detailing process.
  • Rendering with Arnold.
  • Project files are included for practice.
Class Difficulty
Suitable for Beginner / Intermediate users.
Video Speed
Step by step. Real-Time with Live Narration.
CLASS FIVE / Workflow for Complex Objects

In this tutorial, we´re going to focus on more advanced designs and topology challenges.

You will learn
  • Introduction to the techniques we´re going to use throughout the course.
  • How to refine the shapes before adding details.
  • How to do propper supportive edge loops.
  • How to work with panel breaks and where to add them.
  • How to work with curves.
  • How to approach the detailing process in complex objects.
  • Rendering with Arnold.
(PLUS) Retopology For Hard Surface
  • ZBrush Basics.
  • How to create basic ZBrush Blockout.
  • Export Sculpts to Maya.
  • Basics of Retopology.
  • How to re-topologize base mesh imported from ZBrush.
  • Blocking and detailing robotic design.
Class Difficulty
More Intermediate / Advanced techniques are covered.
Video Speed
Workflow explanation with both realtime and 2x the speed with Live Narration.
CLASS SIX / Assignments, Critiques & Feedback

Learning alone can be hard!

If you ever wanted to have an in-depth critique and feedback on your work, this is the class where you can get all of your questions answered.

What is included?
Valuable critique and feedback on your work & other students in video format.
Review videos on student work with workflow tips.
Access to growing Kitbash Library.
Access to closed student community.
New videos every 2 weeks!
Video Speed
Step by step. Real-Time with Live Narration.
Video speed in the trailer does not represent the video speed of the actual content.
Master Production Ready Modeling Techniques
Learn at your own pace
New videos every 2 weeks
Access to closed student community
Valuable critique & feedback on your progress
59 €
Prices are in European Euro (€)
What Björn Crombach says about his experience with the course

“I started this course with some prior maya knowledge, but regardless of that, I still picked up a lot of things in the first lessons. The Course is very well structured and the videos progress in a good pace.

There is a very in-depth part about topology that teaches important rules and solutions like for example, how to avoid pinching, or manipulating edge flow and much more.

These principals and the practical modeling exercises gave me a much better understanding on SubD modelling with proper topology, that i am now applying in my own projects. I also appreciate the feedback on my work from Mario and the Discord group members, it really is crucial to know if something is right or wrong, to not build any bad habits.”

Björn Crombach, Germany

What Alexandre Nquyen says about his experience with the course

“For me, Mario’s Training have been a really good reconciliation with modeling. I love how the courses are organised, and the way the explanations are getting clear right from course one to course six.
Over the Masterclass you’re getting a lot of tips that are really useful with solid examples. At the end I really felt I had a solide base to increase the difficulty of my personal projects. The big pro, for me, is the community inside the discord channel. It is really active and always willing to help.

In my opinion this is what makes you go forward in your art, finding your mistakes, correct them then never stop doing. And Mario & the community is always there to help you make your models reach the next step. So if you want good foundations for your modeling skills, you definitely want to follow these courses.”

Alexandre Nguyen, France

F.A.Q.
Is rendering included, or is only 3D modeling covered?

Both 3D Modeling and Rendering with Arnold is included in this training.

Do I need to pay extra for new updates to this training?

No, all updates are free, including new courses coming to classes, like Modeling a drone, Modeling a racer, Intro to UV´s, etc.

I am a beginner to 3D modeling, can I still take this course?

This training is very beginner-friendly and has linear training curve. We start from the basics and theory of 3D modeling, then we slowly scale up in difficulty. All beginner courses have step by step workflow with real-time videos.

Can I ask questions in case I do not understand something?

Yes you can! We have a Private Discord Channel for everyone enrolled in this course. You can also share your project files, and receive an in-depth feedback on your progress in one of our weekly/monthly review videos in Class Six. That way you can be sure you are on the right track.

Can I download the videos or is this online only training?

This is online training that contains videos, writen text and images. Project files are available for downlaod.

59 €