MASTERING 3D MODELING IN MAYA
A Comprehensive Online Training From Beginner to Advanced!
Please note that the video clips of the classes shown in this trailer are sped up for presentation purpose.
CLASS ONE / Intro to Maya

In this class, we are going to get ourselves familiar with general modeling tools in Maya.
Our focus here is to learn how to use the software and its tools.

Finally, we are going to model a pen and a tablet using the same tools and techniques we introduced throughout this class.

What are the topics?
  • Getting familiar with Maya interfce.
  • Exploring Maya modeling tools.
  • Exploring topology and basics of edge directions.
  • Modeling a Pen.
  • Modeling a Tablet.
  • Rendering with Arnold (Coming Soon)

 

CLASS TWO / Topology in-depth

In this class, we are going to get ourselves familiar with the theory and the basics of clean topology. Our focus is to establish a solid foundation and understanding of general modeling rules.

What are the topics?
  • General overview for SubD and Non SubD Modeling techniques.
  • How to handle edges and their behavior flows in SubD modeling.
  • How to handle and avoid common mistakes like pinching and distortions in meshes.
  • Edge flow redirection techniques.
  • Working with design and 3D modeling stages.
  • Edge flow practice with multiple examples.
  • Project files are included for practice.

Difficulty: Beginner

 

CLASS THREE / Modeling Simple Objects

In this tutorial series, we´re going back to very basics and cover the process of creating a camera and earphones in Maya. In this 5 hour session, you will learn how to approach a 3D model creation and deal with situations and challenges that one project of this size could hold.

All lessons are recorded in real-time, and there is step by step explanation of each action. I included my original files as well, in case you wish to follow along on the same saves I´m using.

What are the topics?
  • Getting familiar with basic modeling tools in Maya
  • Preparing our shapes.
  • Planning our modeling workflow.
  • Establishing primary shapes and general landmarks.
  • Establishing secondary shapes.
  • Preparing the model for the detail stage.
  • Detailing and finalization
  • Rendering with Arnold.
  • Project files are included for practice.
Difficulty: Beginner
CLASS FOUR / Topology in Complex Shapes

In this class, we´re going to explore more complex shape and topology while designing a weapon from only a silhouette. In this 5 hour session, you will learn how to approach a 3D model creation and deal with situations and challenges that one project of this size could hold.

What are the topics?
  • Blocking out weapon silhouette.
  • Refining the shapes.
  • Establishing supportive edges.
  • Taking a closer look into creating clean topology.
  • How to approach complex and advanced meshes.
  • Establishing proper edge flows.
  • Detailing process.
  • Finalizing the weapon.
  • Rendering with Arnold (Coming Soon)
  • Project files are included for practice.
Difficulty: Beginner / Intermediate
CLASS FIVE / Workflow for complex objects

In this course, we´re going to focus on hard surface workflow in Maya, and how to approach and tackle even more advanced designs. In this 5 hour session, you will learn how to approach a robotic 3D model design and how to deal with situations and challenges that one project of this scale could hold.

What are the topics?
  • Introduction to the techniques we´re going to use throughout the course.
  • Blocking out our design.
  • Refining the shapes.
  • Working with supportive edge loops and subdivisions.
  • Working with panel breaks.
  • Working with curves.
  • Detailing process.
  • Rendering with Keyshot.
  • Rendering with Arnold (Coming Soon)
  • Project files are included for practice.
Difficulty: Intermediate / Advanced
CLASS SIX / Assignments, Critiques & Feedback

Class Six is reserved for critique, feedback and assignment review. Sometimes watching video tutorials might not be enough, and we do not know are we properly developing our skills.

In this class, we will take a look at student project files. We will talk about potential problems one can encounter, and how to avoid bad modeling habits early on.

If you ever wanted to have an in-depth critique and feedback on your progress, this is the class where we´ll explore the risks and solutions to most common 3D modeling problems.

What are the topics?
  • Assignment files review.
  • Student project file critique and feedback.
  • How to avoid but also fix bad geometry.
  • New assignments every month.
  • New review videos every month.
What is included?

Immediate access to all 6 online classes.
20+ hours of content.
Project files for practice.
2K Video resolution.

PLUS…

Free Updates & New Videos Every Month!
Private Discord Group for review and discussion!
 Get valuable input on your progress!

59 €
Limited Time Offer! Ends November 15th
Use code ELEMENTZA10 and save 10€ on checkout!