In this class, we are going to get ourselves familiar with general modeling tools in Cinema4D.
30+ Hours of Training!
Step by Step
Linear Learning!
Cinema4D interface in detail
How to use basic modeling tools
Basics of Topology rules
How to model simple assets
Class available Week One
Class Difficulty
Video Speed
In this class, our focus is to establish a solid foundation of modeling rules and clean topology.
SubD and Non SubD Modeling techniques
How to understand Topology
How to do proper edge flow & edge redirection
How to achieve clean mesh and topology
Class available Week One
Class Difficulty
Video Speed
In this step by step tutorials, we´re going to cover very simple object modeling.
How to model a simple headphones
How to do breakdown of a project
When to add details & subdivision
How to organise and clean the topology
Class available Week One
Class Difficulty
Video Speed
In this tutorial, we´re going to explore more complex shapes and topology.
Blocking the drone
How to refine the shapes
How to get clean topology on complex objects
How to establish proper edge flow for production
Class available Week One
Class Difficulty
Video Speed
In this tutorial, we´re going to focus on more advanced designs and topology challenges.
How to deal with complex designs
Working with subdivision & details
Complex Mesh and Topology cleanup
Class available Week Two
Class Difficulty
Video Speed
Classes 1-4 will be available the first week and Class 5 will be available the second week after you enroll. This schedule will make your learning more linear, making sure you are ready for challenges that come with later classes.
Rendering is included as a BONUS chapter, yes!
This training is very beginner-friendly and has linear training curve. We start from the basics and theory of 3D modeling, then we slowly scale up in difficulty. The complete training is step-by step guided.
This is online only training that contains videos, writen text and images.