To get the max out of this course and learning process, I highly recommend going through all of these assignments.
They will test your topology solving skills, and how would you deal with various problems on the mesh. Finally, more complex examples will test your ability to recreate an asset only by analyzing the shape.
The purpose of this assignment is to practice correct edge flows and observe the impacts of different flows on the surface behavior.
Create supportive edges where necessary
Create proper edge flow for sharp corners
Fix areas where topology is not correct
Experiment with edge flow variations
TIP: Some areas you can delete and recreate
The purpose of this assignment is to adapt to the surface and recreate situations where necessary.
Recreate objects with proper and clean topology.
TIP: Keep even spread where possible.
The purpose of this assignment is to observe surface highlights and create the necessary parts.
Advance the shapes from basic blockouts.
TIP: Keep even spread where possible.
—
TIP: When rendering, focus only on establishing the scene and the lights. Leave the materials (roughness, normal map etc) for very last step.
—
—
Project will be considered completed when following renders are in order:
Grenade Clay Render (A)
Grenade with Materials Render (B)
Grenade Wireframe Render
Grenade UV´s (Optional)
—



























