In this tutorial, we´re going to focus on hard surface workflow in Maya. The main focus here will be the SUB D workflow itself, and how to approach and tackle more complex designs. In this 5 hour session, you will learn how to approach a robotic 3D model design and how to deal with situations and challenges that one project of this scale could hold.
Created with: Maya 2019
Video Tutorial Resolution: 2560x1440p
Tutorial assets: 10 project files with the final model included
Format: Online Streaming Course
Introduction to the techniques we´re going to use throughout the course.
Blocking out our design.
Refining the shapes.
Working with supportive edge loops and subdivision.
Working with panel breaks.
Working with curves.
Adding materials and finalization
There are 11 project files included with this tutorial, as well as my custom user interface. This will allow you easier interaction and progress through this course.
NOTE: Some videos are 2x the original video speed but have narrated and guided voiceover.
- Blockout Part I
- Blockout Part II
- Supportive Edges
- Panel Breaks Part I
- Panel Breaks Part II
- Creating Add-Ons
- Detailing Part I
- Detailing Part II
- Final Thoughts
- Kitbash Parts
- Render with Arnold Breakdown (Coming at later date)
If you are a complete beginner, I would recommend following my Introduction to Maya tutorial first, before starting this one.
Yes, there is real-time commentary, and the explanations are based around workflow, and less around operations used (Bevel, Extrude etc.)
Some tools are very similar so the difference is very small. Many techniques covered here can be translated to other software. If you already have technical skills in any 3D software, you should be able to catch up, yes. However, project files that come included can be opened only with Maya.
Yes, you will be able to download all project files.
No not at this point.
For any additional pre-purchase questions or live mentorship opportunities feel free to reach me via the contact form.