I’m a 3D artist who found Elementza while trying to re-launch my 3D career after a 6 year 2D and game art contract. The job had unexpectedly replaced my first 3D job, and while amazing and fun, left my 3D career un-launched, and my portfolio niche and outdated.
Wanting to cover the full AAA pipeline, I found Elementza for the Hard Surface skills, but discovered so much more within. Mario offers a unique blend of technical and mindset advice applicable to beginners and advanced artists alike, across disciplines.
His tech materials offer a solid cover that translates well to other software.
If you’re a game artist like me, his courses cover Hard Surface and Sculpting applicable to the AA and AAA 3D game art pipeline, leaving you with solid marketable skills, but also with structuring and workflow tools to help you with projects spanning the entire pipeline.
Regarding AI, Mario offers helpful advice on how to keep your work relevant in the AI-age, a point of insecurity for many artists out there. Mario’s tech coverage goes just as deep as is relevant, emphasizing a balance of solid, yet time-efficient and healthy work, that serves your artistic vision.
Both within these courses, and in his writings outside of it, Mario shares valuable mindset advice that help you shape your focus, workflow and structure into the work life that serves you, rather than enslaves you.
He focuses on how to figure out what work suits you best, how to learn it and do it in a healthy way, and how to bundle it into an attractive service offering for either clients or employers.
His advice resonates with the most transformative input I’ve gotten from seasoned professionals throughout my career, and is based on his own experiences, his in-depth engagement with his community, and the best relevant writing out there.
He condenses it all very nicely for creative professionals of any creed to use, not just for artists.
Elementza’s the best money I’ve ever spent online, and is a solid choice to put your digital art career and direction on the right track, in a sea of algorithm-pleasing toxic slop.








