Learn to Build Portfolio-Ready Projects
Used by artists at AAA and indie studios worldwide
3D Modeling & Hard Surface Training
For Film and Games
Made for artists who want to understand the mechanics, decision-making, and creative direction behind portfolio-ready 3D work.
3D Modeling and Hard Surface Design Class
149€
ZBrush Hard Surface Design Class
149€
ELEMENTZA STUDIO
A 3D modeling workflow refined over 7+ years through client work and student submissions, distilled into the most relevant and effective process you’ll need.
Get Every Class
In One Complete 3D Art Program
Intro to 3D Modeling in Maya
ZBrush Hard Surface Design Class
3D Modeling Workflow Foundations
Robotic Design with Maya and ZBrush
3D Modeling and Hard Surface Design Class
299€
What artists say
Andrea Kranck (Portfolio Studio)
3D Game Artist (Ex-LEGO Interaction Designer / Pixel Artist)

I’m a 3D artist who found Elementza while trying to re-launch my 3D career after a 6 year 2D and game art contract. The job had unexpectedly replaced my first 3D job, and while amazing and fun, left my 3D career un-launched, and my portfolio niche and outdated.

 

Wanting to cover the full AAA pipeline, I found Elementza for the Hard Surface skills, but discovered so much more within. Mario offers a unique blend of technical and mindset advice applicable to beginners and advanced artists alike, across disciplines.

 

His tech materials offer a solid cover that translates well to other software.
If you’re a game artist like me, his courses cover Hard Surface and Sculpting applicable to the AA and AAA 3D game art pipeline, leaving you with solid marketable skills, but also with structuring and workflow tools to help you with projects spanning the entire pipeline.

 

Regarding AI, Mario offers helpful advice on how to keep your work relevant in the AI-age, a point of insecurity for many artists out there. Mario’s tech coverage goes just as deep as is relevant, emphasizing a balance of solid, yet time-efficient and healthy work, that serves your artistic vision.

 

Both within these courses, and in his writings outside of it, Mario shares valuable mindset advice that help you shape your focus, workflow and structure into the work life that serves you, rather than enslaves you.
He focuses on how to figure out what work suits you best, how to learn it and do it in a healthy way, and how to bundle it into an attractive service offering for either clients or employers.

 

His advice resonates with the most transformative input I’ve gotten from seasoned professionals throughout my career, and is based on his own experiences, his in-depth engagement with his community, and the best relevant writing out there.
He condenses it all very nicely for creative professionals of any creed to use, not just for artists.

 

Elementza’s the best money I’ve ever spent online, and is a solid choice to put your digital art career and direction on the right track, in a sea of algorithm-pleasing toxic slop.

Jiawei Shao
Game Design Graduate Student

I’m a graduate student in Game Design, and my bachelor’s degree was also in Game Design.
Throughout my undergraduate years, I never had a clear artistic identity; I was always “the one who models a few basic assets” in group projects, without a real sense of direction or confidence in my abilities.

 

Everything changed the moment I started Elementza’s 3D Modeling Frameworks. The improvement was immediate and undeniable.
 For the first time, I felt like I could handle any modeling task a producer assigns in a game project and not only handle it, but deliver it at a much higher standard.

 

What makes this course different from any tutorial out there is that it doesn’t just teach how to create clean topology, control edge flow, and build proper surface transitions. 
It teaches why these principles matter and how every modeling decision carries intent.
 This shift in understanding changed the way I work entirely.

 

But the part that surprised me the most was the 1:1 session with Mario.
In that conversation, he helped me understand the importance of mindset, structure, and artistic intention on a much deeper level.
 He has an incredible ability to read a student’s current stage and give advice that is both technically accurate and artistically meaningful.

 

After talking to him, my career path suddenly became much clearer.
 I understood not just what to practice, but how to grow as an independent artist and how to move from “student mode” into professional artist mode.

 

Mario’s guidance isn’t just about teaching tools.
He helps you develop the thinking, discipline, and design logic required to build original, meaningful, and production-ready work.
 The session left me genuinely motivated, inspired, and excited about what I can achieve in the future.

Elementza isn’t just a course; 
it’s a turning point for anyone serious about becoming a strong 3D artist.

Jason Sellors
Artist @ Ubisoft

Two years ago, I was considering a career change and my brother recommended that I follow Mario’s tutorials on Elementza. I spent a year working with these tutorials to develop a portfolio of 3D models.

On the strength of that portfolio, I was admitted to NAD, one of the leading schools In Canada for digital art, animation, and design.

I am currently a student there and have Mario to thank, whose passion for the subject inspired me to pursue a career in the world of 3D. 

Daniel Nolan
Freelance 3D Artist

Before joining Elementza, I was stuck in what Mario calls ‘tutorial hell.’ I could follow the steps, but I never understood why things worked. My models looked ok, but I couldn’t finish anything I felt happy about.

The structure and feedback inside the program completely changed how I think about 3D modeling. Instead of obsessing over my tools, I finally learned to build things with intent and actually finish projects I used to abandon.

Mario didn’t just teach me 3D but also helped me to understand the necessary thinking behind my process.
His programs are a no-brainer.

Juan Cappello
Game Developer and 3D Modeler

I took some of Mario’s courses a couple of years ago, and recently came back to take a few more because I like the quality he provides in his classes. One of the reasons I like his courses is because he starts from scratch, shows you what to do but also how to think and approach complex models one step at a time.

He even goes a step further and makes you think about the ‘artistic’ aspect of what you are creating. What gives it extra meaning? How much can you push ‘form’ in a model to get the most out of it?

He also provides insight and feedback in a constructive and positive way while helping you develop your technical skills, which I think is fundamental to growing.

It’s ok to make mistakes, it’s ok to have weaknesses, it’s not about not having them, it’s about learning how to identify and overcome them, in order to grow as a 3D artist.

John Dempsey
3D Modeler & Environment Artist

Mario has created very high quality courses and nurtured a friendly and supportive community that he genuinely cares about.

If you are prepared to work hard, you will see a huge improvement in your 3D understanding and skills.

Try the Studio risk-free for 7 days.
Test the program, explore the library, ask questions.
If it's not for you, just email us within 7 days and you’ll get a full refund.
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